| date: | 2006-07-11 14:40:30 |
|---|---|
| category: | Economics of Software |
Why does IT have such a high turnover?
No. None of those. We can look at Maslow, but it’s too high-level.
Most IT jobs pay pretty well, above the median income. Look at MCP Magazine or InformationWeek , for example. Compare this with census data on income levels.
So, we’re into the belonging, self-esteem and self-actualization levels of Maslow. This post isn’t going to beat the standard drums of bad management. This isn’t about managers who don’t listen, or managers who aren’t flexible, or that junk.
No, the reason IT people turn over so quickly is because they are forced out by a manager’s appallingly bad problem-solving skills.
The Curtain Rises
Projects start with an initiating incident, a situation, a stumbling block. It’s generally something trivial, but it’s the last straw, the one that broke the camel’s back.
For example, we have a data feed that contains labor records that are filled with errors. We can’t, however, reconcile those errors unless we put the labor records side-by-side with invoices, bills, production schedules and some other stuff to get really solid comparison reports.
While ugly, it isn’t a problem until someone gets sick while someone else is on vacation, and management discovers this rat’s nest of spreadsheets, MS-access databases, and ad-hoc processing to try and locate the labor hour reporting problems.
Management’s solution: This Requires Software ™. Note that we haven’t stated a problem, or really talked rationally about candidate solutions. We’ve leaped past all of the thinking and picked the latest and greatest buzzword; in this case, Data Warehouse .
The First Act
Once we’ve determined that our labor hour problem is repaired by a Data Warehouse, we immediately hire someone to build one of those warehouse things. Immediately.
The important thing about the immediately is that we haven’t really spent too much time thinking this through. We’ve drafted a project charter that amounts to the following:
Note that the real problem (incorrect labor reports) is tangential – almost irrelevant – to the project charter. We’ve managed to refocus from the real problem to some technical thing that we hope will solve the problem. We can’t prove anything, since we leapt past problem definition to designing the software solution.
There are two branches in the road: Contractors or Staff.
There’s a hiring freeze (or we can’t justify hiring more staff), and we have to bring in Contractors.
We hire someone, and explain the situation. They’re happy to have a job.
The Second Act
The contractors (or the staff) have built a warehouse-like thing that doesn’t quite address the situation. Performance is bad, and it’s mission critical. Why is performance bad? We told people to stop gold-plating the application, just get something into production on the given date. In effect, we mandated bad performance by insisting that the date was more important than anything else.
Since performance of the warehouse-like thing is bad, and it is also mission-critical, we now need someone to speed up the performance of the application. Recall that we either fired the contractors or reassigned the staff. After being lied to, they left.
We are forced to bring in more contractors (or more staff) to address performance. We describe the half-baked data warehouse. We describe the situation. Neither add up to a “problem” with a “solution”. Instead, it is a rapidly worsening “situation”.
Indeed, we are specifically asking the new person for a Faerie Dust Solution™ ; something that it is impossible to deliver. We want it faster, but we won’t allow changes to the data structures or algorithms. Indeed, we don’t really have time for a lot of analysis, we just need it fixed. And we all know that “analysis” is just a rat-hole of lost time.
In spite of the obvious Fairy Dust, who wouldn’t stick around to catch a few paychecks? It’s okay if the underlying problem is off limits, technology change is off limits, and the existing architecture is sacred; it’s okay if the organization must “preserve the investment.” Getting paid to listen to this nonsense is better than not getting paid. Anyone would listen to this for as long as we’re willing to pay them.
So, when the contractors (or staff) fail to make significant performance improvements, they’re fired or reassigned. In effect, we lied to them to get them on board. We told them about a thing we’re calling a warehouse which doesn’t really exist. We told them about an architecture that doesn’t really work. And, best of all, when they found the real labor hour reporting problem, they stopped making progress on the Software we’ve been imagining since the curtain went up.
We reassign them. They quit. We created more turnover in IT.
Note that the fantasy Software (which somehow improves something about labor hour reporting or error correction), may be little more than a hack-around to one or more broken business processes. It also may be a solution that got conflated with random Data Warehouse buzzwords. Either way, we’re lying about the problem and the solution.
The Third Act
The third act is a strategic refocus on – whatever. The project is either cancelled, or suspended, or put on hold, or rescoped. The words don’t matter. What matters is that there’s a change in the project and the people involved are not doing what we originally asked them to do.
We have, in essence asked them to be something, and then devalued that thing. They quit. We create turnover by creating a situation in which people cannot succeed.
We can’t fix it
Clearly, this is the way IT is. It is an inescapable consequence of applying technology to information that projects get cancelled, scope changes, people get reassigned.
Right?
I disagree. Scope-change is not a logical consequence of IT. Scope-change is a logical consequence of wrong scope. Wrong scope happens for two reasons.
We define the wrong scope for a number of reasons.
The Illusion of Control
What do these things have in common? Most of these are about the Illusion of Control . When we wring our hands over the cost of a point solution, we’re really admitting that (a) the problem isn’t that valuable and (b) we can’t find a fix with a cost commensurate with the value. Who wants to admit that they can’t control what’s going on? When we avoid names and root causes, we’re protecting someone else’s Illusion of Control. If the problem slips away from us (solved or reframed out of existence) we appear to have lost control.
To maintain our Illusion of Control, we define scope badly. Sometimes we don’t define the scope at all, which gives us a very satisfying feeling of control. By failing to define the scope correctly, we wind up misleading people, reassigning them, and creating IT turnover.
Turnover isn’t part-and-parcel of IT. Nor is scope creep. It’s all just failure to focus on the actual problem. It’s really our feeble efforts to maintain the Illusion of Control.
What do we do?
How do we reduce IT turnover? Easy: be honest. Define project scope correctly.
Define the real problem: if the cost to fix is out of line with the cost to leave it alone, so be it. Name the names: if people don’t like it, either you’ve fixed the organization, or you’ll be invited to leave a dysfunctional organization. It doesn’t look bad on your resume, since you can document the real reason you were pressured out. It isn’t “just political” anymore, it’s specific bad behavior.
Find the root causes: they’re cheaper to fix, and the fix is permanent. Be a target: if the problem gets solved (or reframed out of existence), act like you own the solution; follow up with metrics on how well you did the problem identification and how well you motivated others to solve it.
When you hire (or rent) people, they’ll actually do what they’re expecting to do. There won’t be the same egregious level of scope creep. People will tend to stay where they’re valued.